[L4D] Audio degrading after playing a song for a while
Posted: Sat Feb 05, 2011 8:30 am
I have had zero problems with HLDJ (no errors or anything), no problems with my mic, and no problems with converted audio quality either. I use audacity to convert my audio, but I have tested this and I get the same problem with Goldwave or the HLDJ built-in audio converter. (And btw I find Audacity conversion sounding better than any of those Goldwave presets around the forum, they sound too sharp while audacity is smooth.)
The problem is that after a while of playing the same song (around 1 or 2 minutes or so, can't remember exactly), the audio starts seriously degrading and sounding kind of like you were listening to a radio station with a weak signal. The problem goes away if I just stop playing the clip, so it seems to be caused by the long and continuous play.
All of this happens in L4D1 and L4D2, so I decided to test if I would have this problem in TF2 (which I don't play anymore though). I found out however, that in TF2 the audio would have a slight pause every 30 seconds, and the audio wouldn't degrade after being played for a while and would retain the same quality all the way to the end.
So I'm just interested in hearing if it's like this for everyone (with the differences between the games) or if is it something unusual. It's not that big of a deal that I can't play the song till the end, but it'd be nice of course if I could fix it.
The problem is that after a while of playing the same song (around 1 or 2 minutes or so, can't remember exactly), the audio starts seriously degrading and sounding kind of like you were listening to a radio station with a weak signal. The problem goes away if I just stop playing the clip, so it seems to be caused by the long and continuous play.
All of this happens in L4D1 and L4D2, so I decided to test if I would have this problem in TF2 (which I don't play anymore though). I found out however, that in TF2 the audio would have a slight pause every 30 seconds, and the audio wouldn't degrade after being played for a while and would retain the same quality all the way to the end.
So I'm just interested in hearing if it's like this for everyone (with the differences between the games) or if is it something unusual. It's not that big of a deal that I can't play the song till the end, but it'd be nice of course if I could fix it.