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Search found 5 matches
- Wed Apr 08, 2009 7:09 am
- Forum: Help
- Topic: Accelerated sound
- Replies: 10
- Views: 11437
Re: Accelerated sound
Thanks, with the /usepmtimer, it works
Bye!
Bye!
- Sun Apr 05, 2009 11:31 am
- Forum: Help
- Topic: Accelerated sound
- Replies: 10
- Views: 11437
Re: Accelerated sound
It doesn't work again 
- Sun Apr 05, 2009 6:21 am
- Forum: Help
- Topic: Accelerated sound
- Replies: 10
- Views: 11437
Re: Accelerated sound
Err... It works... I don't know why but it works
.
Thanks
.
Bye bye!
Thanks
Bye bye!
- Sun Apr 05, 2009 5:19 am
- Forum: Help
- Topic: Accelerated sound
- Replies: 10
- Views: 11437
Re: Accelerated sound
Thanks but i know that, the sound has been already converted with Gold Wave, thanks to a tutorial.
- Sat Apr 04, 2009 3:39 pm
- Forum: Help
- Topic: Accelerated sound
- Replies: 10
- Views: 11437
Accelerated sound
Hi all! I've downloaded HLDJ and i've created a sound *.wav. When I read this sound with WMP, it works but when I try to read it with HLDJ in "Counter Strike: Source", I've an accelerated song and when HLDJ's finished to read the song," Counter Strike: Source" bug! How can I resolve this problem ...